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Critical Gamer has arrived!!

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The wait is over. Critical Gamer has now been officially launched, and what a first day we have for you!

Today, and every day, you can read for yourself on this very site the latest press releases from the biggest publishers. We’ll be picky about the ones we bring you; no PR language about Farming Simulator, sorry.

We are one hundred percent independent, and totally committed to bringing you honest and sparklingly written opinion. We hope that comes across in our evaluation of what little is currently known about Project Natal. Tomorrow, we tackle the PS3 Wand.

Reviews are a little thin on the ground at the moment; but as our already impressive list of PR and publisher friends is growing every week, expect that to change quickly. You may think that we’re exaggerating, or perhaps lying altogether, about our contacts in the games industry. There was something we had to show you to prove otherwise. Hmm, now what was that?

Ah, we remember now. That’ll be our world exclusive interview with the team behind Assassin’s Creed 2.

As you explore the site, you may now and again come across a section that looks rather sparse, or perhaps completely empty. We plan to update the site on a daily basis, so this won’t be a problem for very long. You’ll also find that we’ll constantly be making small improvements and additions to the site, meaning that it’s basically in a beta stage. But, as we’re sure you will agree, there is no doubt at all that we very much rock.

Have a poke around, feel free to comment wherever and however you like and above all, enjoy!

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Written by Luke K

He plays lots of videogames, now and again stopping to write about them. He's the editor in chief at Critical Gamer, which fools him into thinking his life has some kind of value. He doesn't have a short temper. If you suggest otherwise, he will punch you in the face.

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