New Metal Gear Solid game and MGS movie announced

New Metal Gear Solid game and MGS movie announced

Aug 31, 2012

Loads of Metal Gear Solid news suddenly appeared out of the blue during the MGS 25th anniversary celebrations. The juicy bits include a new game and a Metal Gear Movie! Konami revealed Metal Gear Solid: Ground Zeros on stage with some footage of the game running on the studio’s own Fox Engine. Not much is known about the new game because everyone treated to...

Cute Things Dying Violently: XBL Indie review

Cute Things Dying Violently: XBL Indie review

Aug 30, 2012

Format: 360 (version reviewed), PC Unleashed: Out Now Publisher: ApathyWorks Developer: ApathyWorks Players: 1-2 Site: http://www.apathyworks.com/ Cute Things Dying Violently is stuck quite firmly in the minority of Xbox Live indie games. Not (only) because all the spelling and grammar is correct, but because it’s not a shameless clone of somebody...

Skyrim 1.7 patch finally hits European PS3s

Skyrim 1.7 patch finally hits European PS3s

Aug 29, 2012

The long awaited 1.7 patch for Skyrim has finally hit European PS3s today after Bethesda released the patch for American PS3 owners nearly three weeks ago, and the 360 and PC before that. The latest patch also combines the previous 1.6 update that never made it to Sony’s console. The 1.7 update brings mounted combat along with various fixes and...

Wii & DS: Fun for all

Wii & DS: Fun for all

Aug 28, 2012

Brought to you in conjunction with Argos It annoys me when people dismiss Nintendo consoles as “for kids”. The obvious high points of series such as Mario, Zelda and Metroid aside, they’ll often carry lovably quirky titles that will never see the light of day on Sony or Microsoft machines. Nonetheless, few would deny that the Wii and DS are the most...

A quick word in our ear: Andy Gray talks Fluid Football

A quick word in our ear: Andy Gray talks Fluid Football

Aug 25, 2012

Rather than being ‘just another mobile game’, iOS title Fluid Football has met with remarkable success in a very short amount of time. While ultimately being down to dedicated and talented developers, the involvement of Andy Gray and Richard Keys played an important part in the development process. Andy Gray himself took the time to answer a few...