Gaboom: Jessica Ratcliffe interview

Gaboom: Jessica Ratcliffe interview

Sep 15, 2010

Fresh from her roasting in the Dragon’s Den, a scorched looking Jessica Ratcliffe stumbled into the CG offices to answer some questions. After the interview, we compared game collections. Got, got, need, got, need, doubles… CG: Why set up GaBoom rather than any other business? Jessica: GaBoom is something I have wanted to start since I was 15, so...

Global Agenda: interview

Global Agenda: interview

Sep 10, 2010

Now subscription free, jetpacks, futuristic weaponry… the idea of Global Agenda gets us surprisingly excited for an MMO. After grinding to level 18 by repeatedly slapping passers by in the face, we hunted down Hi Rez Studios’ executive producer Todd Harris and forced him to answer our questions at minigunpoint. CG: Why make Global Agenda an MMO,...

Arcania: Gothic 4 interview

To secure this interview, we needed to slay all manner of beasts with our trusty swords to prove our worth. Well, that is to say, we had to peel 10kg of potatoes for the developer with our potato peelers. They were very vicious potatoes though… CG: Why release Gothic 4 on consoles? Andre Beccu: In the past years full scale RPGs became very famous on...

Green Man Gaming: Gian Luzio Interview

Keen to find out more about Green Man Gaming, we tracked down COO Gian Luzio. Mr Luzio thought that the best way of explaining the concept would be to try to sell us his secondhand Modern Warfare 2 code. “Just one previous owner, little old lady, lovely old gal. Look at that, less than two levels of prestige on the clock. Tell you what, I’ll throw in...

Michael Pachter: May 2010 interview

Surprisingly charismatic industry analyst Michael Pachter was again good enough to talk to us. Unfortunately however, one answer he gave saw him stumble into the subject of British (e.g. proper) football. If you don’t want to see the results, look away now… CG: What do you think we’re most likely to see at E3? Michael: I think that this...