The problem with Kickstarters

The problem with Kickstarters

Apr 27, 2012

There is a growing concern at the back of my mind about gamers being so readily willing to throw their money away at any old project that tugs at nostalgic memories, entices with promises of grandeur, or even perhaps genuinely has strong pedigree behind it. A Kickstarter fund was made famous by Tim Schafer, a well known game developer who asked for $400,000 in...

You, Me, & DLC. Part two: Entitled developers

You, Me, & DLC. Part two: Entitled developers

Apr 13, 2012

Shigeru Miyamoto has been known as a cuddly developing genius worldwide since the only way we got our gaming news and reviews was via shop shelf magazines. Due to the explosion in indie games journalism and social media over the last ten years or so however, we are now all able – for better or for worse – to take a close look at many, many more of the...

You, Me, & DLC. Part one: “Artistic Integrity”

You, Me, & DLC. Part one: “Artistic Integrity”

Apr 11, 2012

DLC and corporate-consumer relations have been making waves a lot again recently, particularly due to (repeat offender) Capcom with Street Fighter X Tekken and, of course, (repeat offender) EA with special guest stars BioWare and Mass Effect 3. The idealised DLC defence most often used by developers and publishers often involves phrases such as “enhancing and...

Grumpy Gurevitz: What is it like to live with a PS Vita?

Grumpy Gurevitz: What is it like to live with a PS Vita?

Mar 25, 2012

The web has been full of Vita reviews. The vast majority arrived before the device’s release so lacked real world testing with full launch titles, PSP backwards compatibility testing and experience of network services. I’ve been living with my PS Vita since launch and it’s become my constant travelling companion, so I have more than adjusted to...

No Tune Unturned: Soulcalibur

No Tune Unturned: Soulcalibur

Mar 22, 2012

Welcome back to No Tune Unturned, a feature in which some dude with no musical training beyond boring childhood piano lessons elaborates on why, precisely, he likes videogame music so much. I believe we’ll get along famously, and if you’d like to see the first entry (dedicated to Grant Kirkhope) please feel free to do so. For the time being, let’s press...

OnLive: review

OnLive: review

Feb 22, 2012

Cloud gaming is a new technology that delivers games direct to you over your broadband connection without the need for an expensive console. As soon as you fire up OnLive you can hop straight into a game without the need to spend hours downloading software, as the game is streamed directly to your PC, tablet computer or smartphone. Critical Gamer got some...

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