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	<title>Critical Gamer &#187; Most Wanted</title>
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	<link>http://www.criticalgamer.co.uk</link>
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			<item>
		<title>E3: Ghost Recon Future Soldier Preview</title>
		<link>http://www.criticalgamer.co.uk/2010/06/23/e3-ghost-recon-future-soldier-preview/</link>
		<comments>http://www.criticalgamer.co.uk/2010/06/23/e3-ghost-recon-future-soldier-preview/#comments</comments>
		<pubDate>Wed, 23 Jun 2010 16:36:45 +0000</pubDate>
		<dc:creator>Adam R.</dc:creator>
				<category><![CDATA[DS/DSi]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Hands-On]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Most Wanted]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[3rd person shooter]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[DSi]]></category>
		<category><![CDATA[Future Soldier]]></category>
		<category><![CDATA[Ghost Recon]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[psp go]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[tom clancy]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://www.criticalgamer.co.uk/?p=10125</guid>
		<description><![CDATA[Future Soldier looks to be another standup title in a strong year for Ubisoft.]]></description>
			<content:encoded><![CDATA[<!-- Start Shareaholic LikeButtonSetTop Automatic --><!-- End Shareaholic LikeButtonSetTop Automatic --><p><a href="http://s922.photobucket.com/albums/ad67/hammeredtoast/?action=view&amp;current=GRFS_ALL_Screenshots_E3_03.jpg" target="_blank"><img class="aligncenter" src="http://i922.photobucket.com/albums/ad67/hammeredtoast/GRFS_ALL_Screenshots_E3_03.jpg" border="0" alt="future soldier 1" /></a><span style="font-size: medium;">Future Soldier looks to be another stand-out title in a strong year for Ubisoft.</span></p>
<p><span style="font-size: medium;">Taking an already established brand and making it something even more special isn&#8217;t easy, but that is, quite frankly, Ubisoft&#8217;s modus operandi. Ghost Recon has been around for many years now, and has achieved success by taking a popular genre, the third person shooter, making it as realistic as possible, and then continuing to improve the franchise with the subsequent iterations.</span></p>
<p><span style="font-size: medium;">It isn&#8217;t that the games have changed dramatically, it is that the basic formula continues to be improved. We aren&#8217;t just talking visuals here, although Future Soldier is absolutely stunning. What we mean is that the basic gameplay continues to advance as new ideas are dreamed up and as the finer points of gameplay are tightened even further. For instance, not only can you take cover in a Gears of War style now, but your cover can also be shot through and ultimately obliterated.</span></p>
<p><span style="font-size: medium;">Advanced Warfighter 1 and 2 took us to the near future of 2013. Our Ghosts had a distinct advantage over enemies without training even being taken into account&#8211; they had technology on their side. Future Soldier, taking place 10-15 years from today (in our real world), uses even more advancements. Notably, the biggest addition to gameplay is the stealth suit, based on prototype real world technology. What this allows you to do is basically turn invisible. You&#8217;ll still be heard, and your effects on the environment will still be noticed (such as foot prints), but you&#8217;re still, well, invisible.</span></p>
<p><a href="http://s922.photobucket.com/albums/ad67/hammeredtoast/?action=view&amp;current=GRFS_ALL_Screenshots_E3_12.jpg" target="_blank"><img class="aligncenter" src="http://i922.photobucket.com/albums/ad67/hammeredtoast/GRFS_ALL_Screenshots_E3_12.jpg" border="0" alt="future soldier 2" /></a><span style="font-size: medium;">Fortunately, Ubisoft was smart enough to realize that this could be an advantage abused, and limited your use of the suit to compensate. When your gun goes off, even though it doesn&#8217;t make much sense, your suit will turn visible. Also, the user will have to recharge the suits battery. He would do this by, presumably, shutting it off for a short while.</span></p>
<p><span style="font-size: medium;">Another new feature is the ability to call your shots. In the single player campaign, which will run anywhere between 12-15 hours, the demo shows off the user controlled character sneaking up behind his target to apprehend him, all the while his three buddies are picked off with head shots from your own squad. Simple in single player, but in 4 player co-op, it could be a different story. It may be hard to coordinate this scenario, especially if you are not playing with friends willing to experience the game in a similar style as yourself.</span></p>
<p><span style="font-size: medium;">If you were lucky enough to snatch up a copy of Splinter Cell: Conviction earlier this year, you&#8217;ll automatically be entered into a beta program for Future Solider, though the release of this beta client has yet to be revealed.</span></p>
<p><span style="font-size: medium;">Look for Ghost Recon Future Soldier to hit shelves in download for all major consoles including Wii (though ignoring the PC, for some reason), as well as your DS and PSP in early 2011. Trust me. It will be worth waiting for the polish.</span></p>
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		</item>
		<item>
		<title>Mass Effect 2</title>
		<link>http://www.criticalgamer.co.uk/2009/09/06/mass-effect-2/</link>
		<comments>http://www.criticalgamer.co.uk/2009/09/06/mass-effect-2/#comments</comments>
		<pubDate>Sun, 06 Sep 2009 19:19:13 +0000</pubDate>
		<dc:creator>Luke K</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Most Wanted]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://www.criticalgamer.co.uk/?p=883</guid>
		<description><![CDATA[So little known, so much wanted...]]></description>
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<ul>
<li>
<div style="LINE-HEIGHT: 150%"><strong><span style="font-size: large;"><span lang="en-GB"><strong>What:      </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="FONT-WEIGHT: normal">Mass Effect 2</span></span></span></strong></div>
</li>
<li>
<div style="LINE-HEIGHT: 150%"><strong><span style="font-size: large;"><span lang="en-GB"><strong>Who:       </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="FONT-WEIGHT: normal">Bioware</span></span></span></strong></div>
</li>
<li>
<div style="LINE-HEIGHT: 150%"><strong><span style="font-size: large;"><span lang="en-GB"><strong>Where:   </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="FONT-WEIGHT: normal">360/PC</span></span></span></strong></div>
</li>
<li>
<div style="LINE-HEIGHT: 150%"><strong><span style="font-size: large;"><span lang="en-GB"><strong>When:    </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="FONT-WEIGHT: normal">January 2010</span></span></span></strong></div>
</li>
<li>
<div style="LINE-HEIGHT: 150%"><strong><span style="font-size: large;"><span lang="en-GB"><strong>Why:       </strong></span></span></strong><strong><span style="font-size: medium;"><span lang="en-GB"><span style="FONT-STYLE: normal"><span style="FONT-WEIGHT: normal">The second part of Bioware&#8217;s epic sci-fi RPG is a comin&#8217;. Will it prove as popular and atmospheric as the original? Or is the immensely disappointing DLC a sign of things to come? </span></span></span></span></strong></div>
</li>
</ul>
<div class="shr-publisher-883"></div><!-- Start Shareaholic LikeButtonSetBottom Automatic --><div style="clear: both; min-height: 1px; height: 3px; width: 100%;"></div><div class='shareaholic-like-buttonset' style='float:none;height:30px;'><a class='shareaholic-fblike' data-shr_layout='button_count' data-shr_showfaces='false' data-shr_href='http%3A%2F%2Fwww.criticalgamer.co.uk%2F2009%2F09%2F06%2Fmass-effect-2%2F' data-shr_title='Mass+Effect+2'></a><a class='shareaholic-tweetbutton' data-shr_count='horizontal' data-shr_href='http%3A%2F%2Fwww.criticalgamer.co.uk%2F2009%2F09%2F06%2Fmass-effect-2%2F' data-shr_title='Mass+Effect+2'></a><a class='shareaholic-googleplusone' data-shr_size='medium' data-shr_count='true' data-shr_href='http%3A%2F%2Fwww.criticalgamer.co.uk%2F2009%2F09%2F06%2Fmass-effect-2%2F' data-shr_title='Mass+Effect+2'></a><a class='shareaholic-fbsend' data-shr_href='http%3A%2F%2Fwww.criticalgamer.co.uk%2F2009%2F09%2F06%2Fmass-effect-2%2F'></a></div><div style="clear: both; min-height: 1px; height: 3px; width: 100%;"></div><!-- End Shareaholic LikeButtonSetBottom Automatic -->]]></content:encoded>
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		<title>New Super Mario Bros. Wii</title>
		<link>http://www.criticalgamer.co.uk/2009/09/06/new-super-mario-bros-wii/</link>
		<comments>http://www.criticalgamer.co.uk/2009/09/06/new-super-mario-bros-wii/#comments</comments>
		<pubDate>Sun, 06 Sep 2009 17:37:39 +0000</pubDate>
		<dc:creator>Luke K</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Most Wanted]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://www.criticalgamer.co.uk/?p=875</guid>
		<description><![CDATA[The mensa members amongst you may have guessed that this is a new Super Mario Bros. game, for the Wii.]]></description>
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<ul>
<li>
<div style="line-height: 150%;"><strong><span style="font-size: large;"><span lang="en-GB"><strong>What:     </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="font-weight: normal;">New Super Mario Bros. Wii</span></span></span></strong></div>
</li>
<li>
<div style="line-height: 150%;"><strong><span style="font-size: large;"><span lang="en-GB"><strong>Who:      </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="font-weight: normal;">Nintendo</span></span></span></strong></div>
</li>
<li>
<div style="line-height: 150%;"><strong><span style="font-size: large;"><span lang="en-GB"><strong>Where:  </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="font-weight: normal;">Wii</span></span></span></strong></div>
</li>
<li>
<div style="line-height: 150%;"><strong><span style="font-size: large;"><span lang="en-GB"><strong>When:    </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="font-weight: normal;">27</span></span></span></strong><strong><sup><span style="font-size: large;"><span lang="en-GB"><span style="font-weight: normal;">th</span></span></span></sup></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="font-weight: normal;"> November</span></span></span></strong></div>
</li>
<li>
<div style="line-height: 150%;"><strong><span style="font-size: large;"><span lang="en-GB"><strong>Why:      </strong></span></span></strong><strong><span style="font-size: medium;"><span lang="en-GB"><span style="font-weight: normal;">A brand new game with</span></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><strong> </strong></span></span></strong><strong><span style="font-size: medium;"><span lang="en-GB"><span style="font-weight: normal;">o</span></span></span></strong><strong><span style="font-size: medium;"><span lang="en-GB"><span style="font-style: normal;"><span style="font-weight: normal;">ld skool 2D Super Mario gameplay, space year 2009 graphics, </span></span></span></span></strong><strong><span style="font-size: medium;"><span lang="en-GB"><em><span style="font-weight: normal;">and</span></em></span></span></strong><strong><span style="font-size: medium;"><span lang="en-GB"><span style="font-style: normal;"><span style="font-weight: normal;"> a simultaneous four player mode. If you&#8217;re not dribbling in anticipation, you have no soul.</span></span></span></span></strong></div>
</li>
</ul>
<div class="shr-publisher-875"></div><!-- Start Shareaholic LikeButtonSetBottom Automatic --><div style="clear: both; min-height: 1px; height: 3px; width: 100%;"></div><div class='shareaholic-like-buttonset' style='float:none;height:30px;'><a class='shareaholic-fblike' data-shr_layout='button_count' data-shr_showfaces='false' data-shr_href='http%3A%2F%2Fwww.criticalgamer.co.uk%2F2009%2F09%2F06%2Fnew-super-mario-bros-wii%2F' data-shr_title='New+Super+Mario+Bros.+Wii'></a><a class='shareaholic-tweetbutton' data-shr_count='horizontal' data-shr_href='http%3A%2F%2Fwww.criticalgamer.co.uk%2F2009%2F09%2F06%2Fnew-super-mario-bros-wii%2F' data-shr_title='New+Super+Mario+Bros.+Wii'></a><a class='shareaholic-googleplusone' data-shr_size='medium' data-shr_count='true' data-shr_href='http%3A%2F%2Fwww.criticalgamer.co.uk%2F2009%2F09%2F06%2Fnew-super-mario-bros-wii%2F' data-shr_title='New+Super+Mario+Bros.+Wii'></a><a class='shareaholic-fbsend' data-shr_href='http%3A%2F%2Fwww.criticalgamer.co.uk%2F2009%2F09%2F06%2Fnew-super-mario-bros-wii%2F'></a></div><div style="clear: both; min-height: 1px; height: 3px; width: 100%;"></div><!-- End Shareaholic LikeButtonSetBottom Automatic -->]]></content:encoded>
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		<item>
		<title>Demon&#8217;s Souls</title>
		<link>http://www.criticalgamer.co.uk/2009/09/01/demons-souls/</link>
		<comments>http://www.criticalgamer.co.uk/2009/09/01/demons-souls/#comments</comments>
		<pubDate>Tue, 01 Sep 2009 01:01:36 +0000</pubDate>
		<dc:creator>Luke K</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Most Wanted]]></category>
		<category><![CDATA[Atlus]]></category>
		<category><![CDATA[demon's souls]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://www.criticalgamer.co.uk/?p=592</guid>
		<description><![CDATA[Hard as nails forged in the bowels of hell, this is a game that plays you back.]]></description>
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<ul>
<li>
<div style="LINE-HEIGHT: 150%"><strong><span style="font-size: large;"><span lang="en-GB"><strong>What: </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="FONT-WEIGHT: normal">Demon&#8217;s Souls</span></span></span></strong></div>
</li>
<li>
<div style="LINE-HEIGHT: 150%"><strong><span style="font-size: large;"><span lang="en-GB"><strong>Who: </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="FONT-WEIGHT: normal">From Software</span></span></span></strong></div>
</li>
<li>
<div style="LINE-HEIGHT: 150%"><strong><span style="font-size: large;"><span lang="en-GB"><strong>Where: </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="FONT-WEIGHT: normal">PS3</span></span></span></strong></div>
</li>
<li>
<div style="LINE-HEIGHT: 150%"><strong><span style="font-size: large;"><span lang="en-GB"><strong>When: </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="FONT-WEIGHT: normal">Now (Asian territories), 6</span></span></span></strong><strong><sup><span style="font-size: large;"><span lang="en-GB"><span style="FONT-WEIGHT: normal">th</span></span></span></sup></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="FONT-WEIGHT: normal"> October (North America)</span></span></span></strong></div>
</li>
<li>
<div style="LINE-HEIGHT: 150%"><strong><span style="font-size: large;"><span lang="en-GB"><strong>Why: </strong></span></span></strong><strong><span style="font-size: medium;"><span lang="en-GB"><span style="FONT-STYLE: normal"><span style="FONT-WEIGHT: normal">To import or not to import, that is the question. By the time you read this, we should have received our copy of the North American version from the lovely sexy people at Atlus. Then we&#8217;ll be set up to answer that question for you&#8230;</span></span></span></span></strong></div>
</li>
</ul>
<div class="shr-publisher-592"></div><!-- Start Shareaholic LikeButtonSetBottom Automatic --><div style="clear: both; min-height: 1px; height: 3px; width: 100%;"></div><div class='shareaholic-like-buttonset' style='float:none;height:30px;'><a class='shareaholic-fblike' data-shr_layout='button_count' data-shr_showfaces='false' data-shr_href='http%3A%2F%2Fwww.criticalgamer.co.uk%2F2009%2F09%2F01%2Fdemons-souls%2F' data-shr_title='Demon%27s+Souls'></a><a class='shareaholic-tweetbutton' data-shr_count='horizontal' data-shr_href='http%3A%2F%2Fwww.criticalgamer.co.uk%2F2009%2F09%2F01%2Fdemons-souls%2F' data-shr_title='Demon%27s+Souls'></a><a class='shareaholic-googleplusone' data-shr_size='medium' data-shr_count='true' data-shr_href='http%3A%2F%2Fwww.criticalgamer.co.uk%2F2009%2F09%2F01%2Fdemons-souls%2F' data-shr_title='Demon%27s+Souls'></a><a class='shareaholic-fbsend' data-shr_href='http%3A%2F%2Fwww.criticalgamer.co.uk%2F2009%2F09%2F01%2Fdemons-souls%2F'></a></div><div style="clear: both; min-height: 1px; height: 3px; width: 100%;"></div><!-- End Shareaholic LikeButtonSetBottom Automatic -->]]></content:encoded>
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		</item>
		<item>
		<title>Dragon Age Origins</title>
		<link>http://www.criticalgamer.co.uk/2009/09/01/dragon-age-origins/</link>
		<comments>http://www.criticalgamer.co.uk/2009/09/01/dragon-age-origins/#comments</comments>
		<pubDate>Tue, 01 Sep 2009 00:18:27 +0000</pubDate>
		<dc:creator>Luke K</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Most Wanted]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[360]]></category>

		<guid isPermaLink="false">http://www.criticalgamer.co.uk/?p=313</guid>
		<description><![CDATA[Bioware try to prove there's life after Mass Effect.]]></description>
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<ul>
<li><strong><span style="font-size: large;"><span lang="en-GB"><strong>What:    </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="FONT-WEIGHT: normal">Dragon Age Origins</span></span></span></strong></li>
<li><strong><span style="font-size: large;"><span lang="en-GB"><strong>Who:     </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="FONT-WEIGHT: normal">BioWare</span></span></span></strong></li>
<li><strong><span style="font-size: large;"><span lang="en-GB"><strong>Where:  </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="FONT-WEIGHT: normal">PS3/360/PC</span></span></span></strong></li>
<li><strong><span style="font-size: large;"><span lang="en-GB"><strong>When:   </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="FONT-WEIGHT: normal">6</span></span></span></strong><strong><sup><span style="font-size: large;"><span lang="en-GB"><span style="FONT-WEIGHT: normal">th</span></span></span></sup></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="FONT-WEIGHT: normal"> November</span></span></span></strong></li>
<li>
<div style="LINE-HEIGHT: 150%"><strong><span style="font-size: large;"><span lang="en-GB"><strong>Why:     </strong></span></span></strong><strong><span style="font-size: medium;"><span lang="en-GB"><span style="FONT-STYLE: normal"><span style="FONT-WEIGHT: normal">An action RPG from the developer that gave us titles such as Knights Of The Old Republic and Mass Effect (which will apparently be dwarfed in &#8216;size and scope&#8217; by this game) was always going to be an attractive proposition. The promise of six different stories to play through, each reacting to the choices you make whilst playing, is a tough one to keep. But if they can do it&#8230;</span></span></span></span></strong></div>
</li>
</ul>
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		<title>White Knight Chronicles</title>
		<link>http://www.criticalgamer.co.uk/2009/09/01/white-knight-chronicles/</link>
		<comments>http://www.criticalgamer.co.uk/2009/09/01/white-knight-chronicles/#comments</comments>
		<pubDate>Tue, 01 Sep 2009 00:17:12 +0000</pubDate>
		<dc:creator>Luke K</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Most Wanted]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://www.criticalgamer.co.uk/?p=321</guid>
		<description><![CDATA[Now that an English translation is in the works, we can't wait to see what all the fuss is about.]]></description>
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<ul>
<li><strong><span style="font-size: large;"><span lang="en-GB"><strong>What:    </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="FONT-WEIGHT: normal">White Knight Chronicles</span></span></span></strong></li>
<li><strong><span style="font-size: large;"><span lang="en-GB"><strong>Who:     </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="FONT-WEIGHT: normal">Level-5</span></span></span></strong></li>
<li><strong><span style="font-size: large;"><span lang="en-GB"><strong>Where:  </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="FONT-WEIGHT: normal">PS3</span></span></span></strong></li>
<li><strong><span style="font-size: large;"><span lang="en-GB"><strong>When:   </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="FONT-WEIGHT: normal">Spring 2010</span></span></span></strong></li>
<li>
<div style="LINE-HEIGHT: 150%"><strong><span style="font-size: large;"><span lang="en-GB"><strong>Why:     </strong></span></span></strong><strong><span style="font-size: medium;"><span lang="en-GB"><span style="FONT-STYLE: normal"><span style="FONT-WEIGHT: normal">An estimated 100 hours of gameplay, the ability to warp straight to locations you&#8217;ve already visited, massive enemies, co-op play, and a main character called Leonard. What&#8217;s not to like? </span></span></span></span></strong></div>
</li>
</ul>
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		<title>Uncharted 2: Among Thieves</title>
		<link>http://www.criticalgamer.co.uk/2009/09/01/uncharted-2-among-thieves/</link>
		<comments>http://www.criticalgamer.co.uk/2009/09/01/uncharted-2-among-thieves/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 23:52:34 +0000</pubDate>
		<dc:creator>Luke K</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Most Wanted]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Naughty Dog]]></category>
		<category><![CDATA[Uncharted 2]]></category>

		<guid isPermaLink="false">http://www.criticalgamer.co.uk/?p=557</guid>
		<description><![CDATA[Hopefully, this Naughty Dog won't need punishing.]]></description>
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<ul>
<li>
<div style="line-height: 150%;"><strong><span style="font-size: large;"><span lang="en-GB"><strong>What:    </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="font-weight: normal;">Uncharted 2: Among Thieves</span></span></span></strong></div>
</li>
<li>
<div style="line-height: 150%;"><strong><span style="font-size: large;"><span lang="en-GB"><strong>Who:     </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="font-weight: normal;">Naughty Dog</span></span></span></strong></div>
</li>
<li>
<div style="line-height: 150%;"><strong><span style="font-size: large;"><span lang="en-GB"><strong>Where:  </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="font-weight: normal;">PS3</span></span></span></strong></div>
</li>
<li>
<div style="line-height: 150%;"><strong><span style="font-size: large;"><span lang="en-GB"><strong>When:   </strong></span></span></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="font-weight: normal;">16</span></span></span></strong><strong><sup><span style="font-size: large;"><span lang="en-GB"><span style="font-weight: normal;">th</span></span></span></sup></strong><strong><span style="font-size: large;"><span lang="en-GB"><span style="font-weight: normal;"> October</span></span></span></strong></div>
</li>
<li>
<div style="line-height: 150%;"><strong><span style="font-size: large;"><span lang="en-GB"><strong>Why:     </strong></span></span></strong><strong><span style="font-size: medium;"><span lang="en-GB"><span style="font-style: normal;"><span style="font-weight: normal;">The original was like a cheesy eighties action movie or TV series – but in a good way. The sequel promises to improve on everything we already like, </span></span></span></span></strong><strong><span style="font-size: medium;"><span lang="en-GB"><em><span style="font-weight: normal;">and </span></em></span></span></strong><strong><span style="font-size: medium;"><span lang="en-GB"><span style="font-style: normal;"><span style="font-weight: normal;">throw in a multiplayer mode for good measure. With (decent) console exclusives a dying breed, expect lots of advertising from Sony for this one. </span></span></span></span></strong></div>
</li>
</ul>
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		<title>Modern Warfare 2</title>
		<link>http://www.criticalgamer.co.uk/2009/08/15/modern-warfare-2-most-wanted-click-here/</link>
		<comments>http://www.criticalgamer.co.uk/2009/08/15/modern-warfare-2-most-wanted-click-here/#comments</comments>
		<pubDate>Sat, 15 Aug 2009 22:13:06 +0000</pubDate>
		<dc:creator>Luke K</dc:creator>
				<category><![CDATA[Most Wanted]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[Infinity Ward]]></category>

		<guid isPermaLink="false">http://www.criticalgamer.co.uk/?p=141</guid>
		<description><![CDATA[Boycotting this game? We wish we had your willpower.]]></description>
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<ul>
<li>
<div lang="en-GB"><span style="font-size: large;"><strong><strong>What:     </strong></strong><strong><span style="FONT-WEIGHT: normal">Modern Warfare 2</span></strong></span></div>
</li>
<li>
<div lang="en-GB"><span style="font-size: large;"><strong><strong>Who:      </strong></strong><strong><span style="FONT-WEIGHT: normal">Infinity Ward</span></strong></span></div>
</li>
<li>
<div lang="en-GB"><span style="font-size: large;"><strong><strong>Where:  </strong></strong><strong><span style="FONT-WEIGHT: normal">PS3/360/Wii/PC</span></strong></span></div>
</li>
<li>
<div lang="en-GB"><span style="font-size: large;"><strong></strong></span><span style="font-size: large;"><strong><strong>When:   </strong></strong><strong><span style="FONT-WEIGHT: normal">10</span></strong><strong><sup><span style="FONT-WEIGHT: normal">th</span></sup></strong><strong><span style="FONT-WEIGHT: normal"> November</span></strong></span></div>
</li>
<li>
<div lang="en-GB"><span style="font-size: large;"><strong><strong>Why:     </strong></strong><strong><span style="font-size: medium;"><span style="FONT-STYLE: normal"><span style="FONT-WEIGHT: normal">Okay, so all three versions of this game are too expensive, but let&#8217;s give Infinity Ward the benefit of the doubt and presume they had no say in the matter. The original Modern Warfare was one of the greatest FPS games ever made&#8230;until greasy stinking hackers ruined the online mode for everyone. The sequel should definitely be on your shopping list; just bear in mind that Activision will expect you to buy at least one map pack before christmas. </span></span></span></strong></span></div>
</li>
</ul>
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		<title>Brutal Legend</title>
		<link>http://www.criticalgamer.co.uk/2009/08/15/brutal-legend/</link>
		<comments>http://www.criticalgamer.co.uk/2009/08/15/brutal-legend/#comments</comments>
		<pubDate>Sat, 15 Aug 2009 17:48:41 +0000</pubDate>
		<dc:creator>Luke K</dc:creator>
				<category><![CDATA[Most Wanted]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Double Fine]]></category>
		<category><![CDATA[Tim Schafer]]></category>

		<guid isPermaLink="false">http://www.criticalgamer.co.uk/?p=114</guid>
		<description><![CDATA[We need this game, and so do you!]]></description>
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<p lang="en-GB"><span style="font-size: large;"><strong><strong></strong></strong></span></p>
<ul>
<li>
<div lang="en-GB"><span style="font-size: large;"><strong><strong>What:    </strong></strong><strong><span style="FONT-WEIGHT: normal">Brutal Legend</span></strong><strong><strong> </strong></strong></span></div>
</li>
<li>
<div lang="en-GB"><span style="font-size: large;"><strong><strong>Who:     </strong></strong><strong><span style="FONT-WEIGHT: normal">Double Fine</span></strong></span></div>
</li>
<li>
<div lang="en-GB"><span style="font-size: large;"><strong><strong>Where:  </strong></strong><strong><span style="FONT-WEIGHT: normal">PS3/360</span></strong></span></div>
</li>
<li>
<div lang="en-GB"><span style="font-size: large;"><strong></strong></span><span style="font-size: large;"><strong><strong>When:   </strong></strong><strong><span style="FONT-WEIGHT: normal">13</span></strong><strong><sup><span style="FONT-WEIGHT: normal">th</span></sup></strong><strong><span style="FONT-WEIGHT: normal"> October</span></strong></span></div>
</li>
<li>
<div lang="en-GB"><span style="font-size: large;"><strong><strong>Why:      </strong></strong><strong><span style="font-size: medium;"><span style="FONT-WEIGHT: normal">It&#8217;s the latest game from Double Fine (Psychonauts), the developer founded by Tim Schafer (Day of The Tentacle, Full Throttle, Grim Fandango, loads more). A mostly brilliant metal soundtrack has been announced. The voice cast includes Jack Black, Ozzy Osbourne and Lemmy for frick&#8217;s sake! If this </span></span></strong><strong><span style="font-size: medium;"><em><span style="FONT-WEIGHT: normal">isn&#8217;t</span></em></span></strong><strong><span style="font-size: medium;"><span style="FONT-STYLE: normal"><span style="FONT-WEIGHT: normal"> completely awesome, we&#8217;ll eat our leather jackets.</span></span></span></strong></span></div>
</li>
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