Diamond Dan: interview with Tim Laning

Diamond Dan: interview with Tim Laning

Dec 6, 2010

Getting hold of Tim Laning proved to be more difficult than we anticipated. The Grendel Games offices are a huge tower block, the floors of which are full of traps and prone to rotating without warning… CG: How did Diamond Dan first come about? Tim Laning:One of our employees made a 2d version of Diamond Dan years ago in Flash. The concept appealed to...

Diamond Dan: review

Diamond Dan: review

Nov 29, 2010

Format: PC (version reviewed), Mac Unleashed: Out Now Publisher: Grendel Games Developer: Grendel Games Players: 1 Site: www.diamond-dan.com The concept of Diamond Dan is a bit like something from a disturbing fever dream. The easiest way to describe it from first impressions is Indiana Jones trapped in a murderous game of Tetris. The goal is simple; get from...