LittleBigPlanet 2: catchup review

LittleBigPlanet 2: catchup review

Feb 22, 2011

Format: PS3 Unleashed: Out Now Publisher: Sony Developer: Media Molecule Players: 1-4 Site: http://www.littlebigplanet.com LittleBigPlanet 2 is a very difficult game to review. It is unique in the world of videogames (prequel aside) in that the levels and gameplay mechanics created by the developers will almost certainly represent the tiniest minority of...

LittleBigInterview: RaphaeI (flOw: Life Could Be Sacked)

LittleBigInterview: RaphaeI (flOw: Life Could Be Sacked)

Oct 21, 2010

It turns out that not only is RaphaeI (‘I’ at the end, not ‘L’) the author of this incredible flOw tribute, but he’s also a Polish man who can speak English better than many English people we know. Is there anything the guy can’t do? CG: Did you make this level (flOw) from scratch, or was it first created in LBP 1? If the...

LittleBigInterview: Splapp-me-do (Sackro Machines 2)

LittleBigInterview: Splapp-me-do (Sackro Machines 2)

Oct 19, 2010

One of the first levels to be leaked onto YouTube (NOT by ChimpanzeePS3!) before the lifting of the LBP 2 beta NDA, Sackro Machines 2 has been a hit with beta testers and jealous outsiders alike. Now that the NDA is just a memory, the level’s creator Splapp-me-do talks to Critical Gamer about LBP creating, making Sackro Machines – and seeing it...

LittleBigInterview: GruntosUK (Sackometry Wars)

LittleBigInterview: GruntosUK (Sackometry Wars)

Oct 17, 2010

With nothing more than a little mopping up left to do from our Eurogamer Expo coverage, we continue our focus on the unsung stars of the LittleBigPlanet 2 beta; the community creators. Today: GruntosUK. CG: Did you make this level (Sackometry Wars) from scratch, or was it first created in LBP 1? If the latter, how have you been able to improve it with LBP 2...

LittleBigPlanet PSP: catchup review

LittleBigPlanet PSP: catchup review

Aug 16, 2010

Format: PSP Unleashed: Out Now Publisher: Sony Computer Entertainment Developer: Studio Cambridge Players: 1 Site: http://www.littlebigplanet.com/ When LittleBigPlanet was in development a lot of people laughed at it; people said it would fail, tragically. Why would you want to have to make your own levels? How could a side scrolling platformer survive in...