Road to Boruto: review

Road to Boruto: review

Feb 14, 2017

Format: PS4 (version reviewed), Xbox One, PC Unleashed: Out Now Publisher: Bandai Namco Developer: CyberConnect2 Players: 1(offline), 2 (online & offline – outside story only) Site: https://www.bandainamcoent.eu/product/naruto-shippuden-ultimate-ninja-storm-4/playstation-4 Game code provided by the publisher Let’s get the basic stuff out of...

Resident Evil 7: review

Resident Evil 7: review

Feb 2, 2017

Format: Xbox One (version reviewed), PS4, PC Unleashed: Out Now Publisher: Capcom Developer: Capcom Players: 1 Site: http://residentevil7.com/ Game code shared from freelance work If you’ve been waiting for a game that features invincible hillbillies, oddly-placed keys, and a very dirty house, Capcom have got you covered with Resident Evil 7. The...

Micro “TV TV TV” Soft scraps Scalebound

Micro “TV TV TV” Soft scraps Scalebound

Jan 10, 2017

As you’re probably aware if you frequent the corners of the internet that deal with videogames, Scalebound – the Microsoft exclusive which was looking a bit awesome by default due to the presence of dragons – has been cancelled. Platinum Games’ output the last few years or so has been inconsistent (Bayonetta 2 is one of the best games of this...

Titanfall 2: catchup review

Titanfall 2: catchup review

Jan 3, 2017

Format: Xbox One (version reviewed), PS4, PC Unleashed: Out Now Publisher: EA Games Developer: Respawn Entertainment Players: 1 (offline), 2-16 Site: https://www.titanfall.com/en_gb/ Game bought by reviewer Titanfall 2 has the best campaign in a military shooter since Modern Warfare. It has the most fun and engaging movement system in any shooter we’ve...

Imagining a better vidyagames industry for 2017

Imagining a better vidyagames industry for 2017

Jan 2, 2017

As we all hold hands and rejoice at the death of 2016, avoiding with all our might recognition of the fact that 2017 will be the year that hands an enormous arsenal of nuclear weapons to a far-right mentally unstable man-baby, let’s take some time to imagine a better world. A world where consumers make the games industry work for them, rather than the other...