Spoiler Warning
March 11, 2010 by Ian D
Filed under Articles, Features
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Do you have one of those types of friends? The ones that just seem to love trying to spoil things for you? I know I’ve had one and I know other people who have as well. Not just friends mind you, but strangers as well. It got me thinking about the reasons why.
Just Cause 2: demo impressions
Square Enix recently released a massive Just Cause 2 demo that contains 30 minutes of over the top explosions and mental stunts. Is it worth half an hour of your time though?
Do we really want a Final Fantasy VII Remake?
March 10, 2010 by Matt M
Filed under Articles, Features, Sony
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Final Fantasy VII was the defining moment in an important time for gaming. The PlayStation was breaking down barriers and appealing to a far wider audience than previous home consoles, and FF7 was the high profile, AAA title that the platform needed.
Gun Kata
We examine how the feel of a gun can affect gameplay mechanics and player satisfaction.
Heavy Rain: Flood of genius or a wet dog?
While Ian, whose contribution I have put here first, does not offer any plot spoilers – I do. So I strongly advise you not to carry on reading after Ian’s said his piece unless you’ve played Heavy Rain through at least once, if you intend to at all.
David Braben talks to Critical Gamer
March 8, 2010 by Patrick G
Filed under Interviews, PC, Wii, WiiWare
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CG: If we introduce this interview by saying ‘David Braben begged us to interview him for weeks, and we finally caved in’, will you kill us?
David Braben: Yes!
Not so Modern Warfare
With the recent sackings at Infinity Ward, and the worrying press release that three new Call of Duty games are being developed, and that Activision are looking at “new digital business models” (subscriptions?) for the franchise, the question is where does the money making war machine go from here?
Grumpy Gurevitz: Overload!
March 3, 2010 by Steven G
Filed under Features
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2009 according to many, was a light year when it came to ‘big’ and quality releases. This perception is mainly due to the latter half of the year being dominated by Modern Warfare 2. However the rest of the year was alive with interesting, high quality and fun titles for all the platforms.
The Secret World: Interview with Ragnar Tørnquist
March 1, 2010 by Patrick G
Filed under Features, Interviews, PC, Xbox 360, Xbox Live
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“Fantasy worlds are, of course, very appealing, but I think players are hungry for something different and new – never mind that it’s sort of strange to equate “different and new” with “the modern day real world” but hey, that’s my favourite setting and I’m happy we’re the first to do it.
Grumpy Gurevitz: Heavy Lair
February 26, 2010 by Steven G
Filed under Articles, Features, PS3
3 Comments
Has Dragon’s Lair come of age? That’s the question I ask myself when playing the Heavy Rain Demo.




