Does player freedom automatically = good game?

Does player freedom automatically = good game?

Apr 12, 2017

It seems that The Legend of Zelda: Breath of the Wild is already widely accepted not only as a strong contender for game of the year, but as a strong contender for one of the best games of all time. So tiny is the minority of people (who have actually played the game) that disagree, that I’m genuinely curious as to what they have in common. Two likely...

Quarantine: Early Access preview

Quarantine: Early Access preview

Feb 22, 2017

Format: PC (Early Access Build:Feb 15 2017) Unleashed: Out Now Publisher: 505 Games Developer: Sproing Players: 1 Site: http://playquarantine.com// Game code provided by PR Quarantine rhymes with Kolin… Anyway, if you can’t guess what Quarantine is about, then perhaps you are unfit for the task at hand, much like I was on my first attempt. A...

Grumpy Gurevitz: Can the Nintendo Switch succeed?

Grumpy Gurevitz: Can the Nintendo Switch succeed?

Jan 23, 2017

Let’s be honest; when Nintendo released the Wii, they had no idea it would go on to sell so many units (just over 100 million). Their previous two consoles had achieved 21 million and 32 million units each, which whilst ‘viable’ was hardly in line with their competitors at the time. Hence I do not believe that they thought the Wii was going to kick of the...

Seán’s Six Favourite Games of 2016

Seán’s Six Favourite Games of 2016

Jan 5, 2017

Christmas is gone, New Year’s morn has come and gone, and we’ve left that shambling horror of 2016 well and truly behind. Now we must be engulfed by the horrific, gaping maw that is 2017. Happy New Year everyone! There are always silver linings though; 2016 had some fabulous games in many genres and between the Black Friday sales and Christmas sales their...

Imagining a better vidyagames industry for 2017

Imagining a better vidyagames industry for 2017

Jan 2, 2017

As we all hold hands and rejoice at the death of 2016, avoiding with all our might recognition of the fact that 2017 will be the year that hands an enormous arsenal of nuclear weapons to a far-right mentally unstable man-baby, let’s take some time to imagine a better world. A world where consumers make the games industry work for them, rather than the other...

Grumpy Gurevitz: I’m back, and remastered

Grumpy Gurevitz: I’m back, and remastered

Nov 11, 2016

Editor’s note: After a lengthy hiatus while he concentrated on working for The Other Side, with stints at Gioteck and Prif, this feature herald’s Steven Gurevitz’s triumphant return to Critical Gamer (while also working for Asiiya, the new accessory company that he’s co-founded and where you can find both Steven and I writing reviews). I...