Just Cause 2: demo impressions
Square Enix recently released a massive Just Cause 2 demo that contains 30 minutes of over the top explosions and mental stunts. Is it worth half an hour of your time though?
R.U.S.E: hands – on preview
What would you get if you mixed the basics of any war based RTS game with Risk and then set it during the 1940s and threw in some espionage? You’d probably get R.U.S.E. We sneaked our way into the beta to see just what it’s all about.
This is not your father’s E3 – Old gang war renewed on the Streets of Las Vegas?
January 11, 2010 by Les T
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It depends on what you are looking for, but here you are much more likely (and lucky) to run into a porn star or shaky businessman than someone concerned about games. Still, a kind-of console war broke out.
International Consumer Electronics Show, Las Vegas, Nevada – First Impressions…or Slumming
January 8, 2010 by Les T
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Can you find anything at The International Consumer Electronics Show? Exciting sideline gaming news was not in high supply, but call-girls were.
Microvision’s Super Gun
Today was day one of the three day Intel sponsored ESL North American Championship, and ironically, the most exciting story didn’t seem to be the gaming itself, but the tech demo from Microvision which just so happened to be making it’s worldwide debut.
Battlefield Bad Company 2 Beta: hands on
We here at Critical Gamer are ardent fans of the Battlefield series. The last slice of downloadable fun came with Battlefield 1943. It only had 4 maps, which were updated from the original Battlefield 1942; but its exhilarating destructive gameplay and colourful graphics made it one of the best downloads available on consoles so far. Now here is its big brother, Battlefield Bad Company 2, the sequel to the well received original from 2008 – which is deploying in March 2010.
Just Cause 2: preview
Even more preposterous than the first version, Just Cause 2 looks like it’s going to be even more fun to play.
Aliens vs Predator: hands – on preview
The playable demo had been finished just nine days ago, so I could be sure of playing the very latest version. The available map had an ancient ruins/jungle theme, with the interior sections being rather dark. This was intentional, to help promote the horror – style atmosphere (which isn’t easy to maintain in a multiplayer experience).
Rogue Warrior: hands – on preview
November 9, 2009 by Luke K
Filed under Features, Hands-On
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And what a view! I’m not talking about any technical wizardry, but the fact that I got a good look at my avatar. Not only did he have fantastic facial hair, he had a ponytail as well! What a combo!
New Super Mario Bros. At Eurogamer
November 7, 2009 by R.Furie
Filed under Hands-On, Nintendo, Wii
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From its humble barrel jumping capers through mushroom power-ups, raccoon suits, Yoshis to ride, metallic Marios and flying through space; and figured I’d seen it all. What could they really do to make me want to go back to playing with Mario?




