Monday, March 15, 2010

Spoiler Warning

Spoiler Warning March 11, 2010 by Ian D  
Filed under Articles, Features
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Do you have one of those types of friends? The ones that just seem to love trying to spoil things for you? I know I’ve had one and I know other people who have as well. Not just friends mind you, but strangers as well. It got me thinking about the reasons why.

Do we really want a Final Fantasy VII Remake?

Do we really want a Final Fantasy VII Remake? March 10, 2010 by Matt M  
Filed under Articles, Features, Sony
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Final Fantasy VII was the defining moment in an important time for gaming. The PlayStation was breaking down barriers and appealing to a far wider audience than previous home consoles, and FF7 was the high profile, AAA title that the platform needed.

Heavy Rain: Flood of genius or a wet dog?

Heavy Rain: Flood of genius or a wet dog? March 8, 2010 by Luke K  
Filed under Articles, Features, PS3, Sony
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While Ian, whose contribution I have put here first, does not offer any plot spoilers – I do. So I strongly advise you not to carry on reading after Ian’s said his piece unless you’ve played Heavy Rain through at least once, if you intend to at all.

Not so Modern Warfare

Not so Modern Warfare March 5, 2010 by Kevin M  
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With the recent sackings at Infinity Ward, and the worrying press release that three new Call of Duty games are being developed, and that Activision are looking at “new digital business models” (subscriptions?) for the franchise, the question is where does the money making war machine go from here?

Grumpy Gurevitz: Heavy Lair

Grumpy Gurevitz: Heavy Lair February 26, 2010 by Steven G  
Filed under Articles, Features, PS3
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Has Dragon’s Lair come of age? That’s the question I ask myself when playing the Heavy Rain Demo.

Mass Effect 2 Deconstructed: Part Two

Mass Effect 2 Deconstructed: Part Two February 25, 2010 by Michael J  
Filed under Articles, Features, PC, Xbox 360
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In the first part of this article we looked at some of the ways in which Mass Effect may have fallen flat or disappointed. But in part two we plan to set the record straight, Mass Effect 2 is a fantastic game brimming with good ideas and excellent writing. A few mistakes or missteps along the way don’t change that. As with the previous part of the article, this contains MAJOR SPOILERS, so please only proceed if you’re comfortable with that.

Boldly Going Nowhere

Boldly Going Nowhere February 23, 2010 by Ian D  
Filed under Articles, Features, PC
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I’m not sure what’s wrong with me, but I’ve been spending some time protecting the galaxy recently. I’ve saved it from many a poorly scripted alien coated in so much prosthetic make-up that it makes them all blend together into roughly what you’d get if you put an Action Man in the microwave. Was that Xenophobic? I’m a disgrace to the Federation.

The North’s Niche Market

The North’s Niche Market February 19, 2010 by Adam R.  
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Critical Gamer begins to wonder much longer BioWare’s game specialization can last.

Mass Effect 2 Deconstructed: Part One

Mass Effect 2 Deconstructed: Part One February 18, 2010 by Michael J  
Filed under Articles, Features, PC, Xbox 360
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The first part of this article will look at the flaws that just about stop ME2 from reaching greatness, while the second part will focus on why it should remain a shining example of Biowares dedication to brilliant game design.

The BBC and ITV games we need to see

The BBC and ITV games we need to see February 9, 2010 by Luke K  
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But these are the two biggest terrestrial broadcasters in the United Kingdom! So much potential! Critical Gamer could not let the matter go without telling you about the games that could – and should – be made.

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