Endgame Syria interview: GameTheNews on the journey from Syria to Eurasia

Endgame Syria interview: GameTheNews on the journey from Syria to Eurasia

Mar 28, 2013

After a long battle, GameTheNews finally pushed Endgame: Syria through Apple’s approval process; but it ended up coming out the other end as the watered-down Endgame: Eurasia. GameTheNews’ Tomas Rawlings agreed to talk to us about Endgame: Syria, its troubled journey to the app store, and developing newsgames. For those not in the know, what is...

BlackMoon remembers The Few in their upcoming Battle of Britain RTS

BlackMoon remembers The Few in their upcoming Battle of Britain RTS

Jan 17, 2013

The Few is an RTS due later this year for iOS, PC & Mac set during World War II. Specifically, it concentrates on the Battle of Britain – a crucial point in the war often ignored by games set in the era. The game is being developed by Polish indie house BlackMoon Design – with our very own Grumpy Gurevitz helping out on sound duties via his 2002 Studios....

MIT’s ‘game’ that lets you patrol a computer network

MIT’s ‘game’ that lets you patrol a computer network

Oct 31, 2012

We’ve all imagined, if only briefly, playing life like a videogame; haven’t we? Whether it’s playing GoldenEye and then spotting all the CCTV cameras in Dixons, planning your route around the store so you can take them out without being spotted; afterimages of Tetris after a long session; seeing a car that looks a bit like a model in GTA, and...

Cute Things Dying Violently: A relatively bloodless developer interview

Cute Things Dying Violently: A relatively bloodless developer interview

Sep 4, 2012

Following up from our review of Cute Things Dying Violently, we thought we’d approach the game’s creator for an interview. As we cautiously edged our way into the room, we wondered what kind of person designs a game that features a lot of adorable onion-like creatures being frazzled, shredded and generally mutilated. We imagined a lot of weird...

A quick word in our ear: Andy Gray talks Fluid Football

A quick word in our ear: Andy Gray talks Fluid Football

Aug 25, 2012

Rather than being ‘just another mobile game’, iOS title Fluid Football has met with remarkable success in a very short amount of time. While ultimately being down to dedicated and talented developers, the involvement of Andy Gray and Richard Keys played an important part in the development process. Andy Gray himself took the time to answer a few...

Dark Scavenger: Psydra Games interview

Dark Scavenger: Psydra Games interview

Jul 12, 2012

Last month we had the pleasure of stumbling across the rather bizarre indie gem Dark Scavenger. The game involves an amalgamation of several gameplay styles embedded in a pleasingly silly yet surprisingly meaningful story and universe. Unfortunately the experience was all too much for our reviewer who, after playing the game, found himself denouncing this...