Grumpy Gurevitz: Hardware Iteration

Grumpy Gurevitz: Hardware Iteration

Nov 27, 2012

One of the greatest challenges console gaming faces is one of hardware iteration. Traditionally consoles have never had their internal hardware specs increased, as new functionality is added post-launch. We have seen smaller, slimmer and cheaper units released, and some of those have even lost features during the process (compare a PS3 today with one at launch...

Grumpy Gurevitz: PS Plus has stopped me buying games

Grumpy Gurevitz: PS Plus has stopped me buying games

Aug 9, 2012

At E3 this year, Sony rejigged their PS Plus offering. Until E3, their £40 a year package had offered a range of free games every month. It generally included a PSN title, some minis, and a PSOne title, with a different mix served up each month. In addition PS Plus users get discounts on other content from time to time. I had hoped that Sony would take this...

Giotek EX-03 and EX-05 headset review

Giotek EX-03 and EX-05 headset review

Jun 28, 2012

Giotek is a UK firm producing third party gaming peripherals. They manufacture everything from controllers to chargers and we have two of their headsets to critique. One is specifically for the Xbox 360, whilst the other works with computers, the PS3 and the Xbox 360. Let’s look at the 360 only device first, the EX-03. The EX-03 is a wired headset for...

Resistance: Burning Skies: review

Resistance: Burning Skies: review

Jun 25, 2012

Format: Vita Unleashed: Out Now Publisher: Sony Computer Entertainment Developer: Nihilistic Software Players: 1 (campaign), 2-8 (multiplayer) Site: http://uk.playstation.com/resistancebs/ Let’s get to the crunch; the controls in general are excellent. Aiming, moving, zooming all feels very natural. It’s comfortable, and no cramp develops....

Giotek AC-1 and DF-1 Xbox 360 Controller Charging Docks

Giotek AC-1 and DF-1 Xbox 360 Controller Charging Docks

Jun 18, 2012

Controllers and gaming go together like toast and Marmite, Cameron and Clegg, and Pinky and Perky (some might argue that those last two examples are in fact repetition). We spend more time in contact with our controllers than with the actual consoles we covet so much. Yet these controllers are not always treated well by us. They run out of power in the middle of...

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