Spare the Stick, Spoil the Gamer

Spare the Stick, Spoil the Gamer

Nov 14, 2011

As discussed on the most recent episode of Critical Talk, I recently wrapped-up the main story in Batman Arkham City. The mini-sandbox was a double edged sword, as the distractions are fun and helped to add layers to the universe but at the cost of the relative linearity that kept Arkham Asylum so focused and engrossing. However, I loved the story and...

TGS 2011: Asura’s Wrath Hands-On

TGS 2011: Asura’s Wrath Hands-On

Nov 5, 2011

Before sitting down and getting stuck into Asura’s Wrath, I was given a friendly warning by a Capcom employee not to expect a typical demo. This wasn’t just PR hyperbole, as it turned out to be by far the most difficult demo I’ve come across in six years of attending TGS, and one that gave me a real sense of achievement once I’d finally finished it. As...

Shadows of the Damned: catch up review

Shadows of the Damned: catch up review

Oct 2, 2011

Format: PS3 (version reviewed), 360 Unleashed: Out Now Publisher: EA Developer: Grasshopper Manufacture Players: 1 Site: http://www.ea.com/shadows-of-the-damned Shadows of the Damned was a Suda 51 project from the outset. The CEO of Grasshopper Manufacture, and the man behind Killer 7 and No More Heroes, Suda was eventually joined by Shinji Mikami – the...

GS 2011: Resident Evil Revelations Hands-On

GS 2011: Resident Evil Revelations Hands-On

Sep 28, 2011

Resident Evil Revelations is a return to the pace and style of earlier entries in Capcom’s successful, survival horror series, and it feels just right running on the 3DS. The visuals are sharp, the lighting impressive and the 3D subtle, making for a surprisingly atmospheric, portable experience. The TGS demo followed series stalwart Jill Valentine – the...

Looking Back at the Virtual Boy

Looking Back at the Virtual Boy

Sep 2, 2011

  Gunpei Yokoi had the golden touch. In three decades with Nintendo he worked on classics such as Donkey Kong, Mario Bros., Kid Icarus and Metroid; games which came to define the Kyoto based company and ensured global success. Yokoi was also an accomplished inventor, creating the Game & Watch which would go on to sell over 43 million units worldwide...

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