Friday, March 12, 2010

David Braben talks to Critical Gamer

David Braben talks to Critical Gamer March 8, 2010 by Patrick G  
Filed under Interviews, PC, Wii, WiiWare
2 Comments

CG: If we introduce this interview by saying ‘David Braben begged us to interview him for weeks, and we finally caved in’, will you kill us?

David Braben: Yes! ;-)

Sony deny PSN hack rumours

Sony deny PSN hack rumours March 1, 2010 by Patrick G  
Filed under Critical News, PS3, PSN, Sony
11 Comments

Critical Gamer asked Sony to comment on the rumours that the Playstation network has been hacked. Hugo Bustillos UK PR Executive told Critical Gamer

The Secret World: Interview with Ragnar Tørnquist

The Secret World: Interview with Ragnar Tørnquist March 1, 2010 by Patrick G  
Filed under Features, Interviews, PC, Xbox 360, Xbox Live
3 Comments

“Fantasy worlds are, of course, very appealing, but I think players are hungry for something different and new – never mind that it’s sort of strange to equate “different and new” with “the modern day real world” but hey, that’s my favourite setting and I’m happy we’re the first to do it.

Love: Eskil Steenberg interview

Love: Eskil Steenberg interview February 16, 2010 by Patrick G  
Filed under Interviews, PC
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“I’m trying to create a very dynamic game where the players can be part of their own story. My goal is to have the players have a very high degree of freedom but then have the world respond to the players actions.”

Cyclopean: Iron Tower Studio interview

Cyclopean: Iron Tower Studio interview February 8, 2010 by Patrick G  
Filed under Features, Interviews, PC
1 Comment

“Lovecraft pioneered an entire subgenre of horror populated by his own unique creations. I try to emulate his style but don’t claim to be his equal, and I don’t worry about fans sneering at me. More often it’s people who don’t like Lovecraft’s baroque, adjective-laden style sneering at him.”

Pearl Harbour: Legendo interview

Pearl Harbour: Legendo interview January 27, 2010 by Patrick G  
Filed under Features, Interviews
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CG: What does gameplay involve, exactly?

BL: In short – flying around and blowing stuff up, while having fun doing so!

Fallen Earth: interview

Fallen Earth: interview January 13, 2010 by Patrick G  
Filed under Features, Interviews, PC
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As far as MMOs, there really hasn’t been much variety, so we wanted to offer something different to players in Fallen Earth, in turn attracting new and old players alike.

Resonance of Fate: Tri Ace interview

Resonance of Fate: Tri Ace interview January 5, 2010 by Patrick G  
Filed under Features, Interviews
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“a world with swords and magic does not appear as fresh any more.”

Michael Pachter interview

Michael Pachter interview December 17, 2009 by Patrick G  
Filed under Features, Interviews
7 Comments

“I don’t think I’ve ever shaped a trend. The only thing I’ve done that has had any impact at all is to become a lightning rod for the hatred of 16 year-old boys, all of whom know more about everything than I do, and each of whom could perform my job more professionally.”

Zombie RPG: DoubleBear interview

Zombie RPG: DoubleBear interview December 10, 2009 by Patrick G  
Filed under Interviews, PC
4 Comments

“I’m not saying zombies aren’t fun to blow up, but I’d say there are very few games with zombies that actually embrace the setting.”

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