Xbox Live exclusive Fallout: New Vegas DLC announced

Xbox Live exclusive Fallout: New Vegas DLC announced

Oct 19, 2010

With the release date just a few days away from European shores, Bethesda are already talking about some Xbox exclusive DLC for the apocalyptic RPG FPS that is set in a rather desolate version of the world’s most famous den of glitz and glamour. “We’re excited to continue the partnership between Bethesda and Microsoft, and build on the success of the game...

Paul Wedgwood: One Brink to rule them all

Paul Wedgwood: One Brink to rule them all

Oct 12, 2010

Splash Damage CEO Paul Wedgwood is Game Director (in his words, “Basically jumped up playtester”) for his company’s latest title, Brink. He’s on the show floor for the first day of the Eurogamer Expo, tensely watching how press and public alike react to his game – despite all the positive press it’s received in recent months. It soon...

Hunted: The Demon’s Forge revealed with trailer

If games have taught us anything, it’s that hunting vicious mythical creatures is best tackled when you are not inconvenienced by protective clothing. And here’s us thinking silly things like a suit of armour would be better for the job. Showcasing the sophisticated barbarian look are Caddoc and E’lara from inXile entertainment’s co-op action romp,...

Bethesda to Publish Hunted: The Demon’s Forge

Bethesda’s quickly growing library of published titles will be expanding by one more with the announcement of Hunted: The Demon’s Forge, a new dark fantasy action game by InXile Entertainment. The announcement boasts Hunted as a co-op dungeon crawl combined with fast action inspired by modern-day shooters. It seems like a good fit for Bethesda, the...

Brink Developer Diary

Part three of Splash Damages developer diary for the forthcoming shooter Brink is up. This time we have Senior Game Designer Ed Stern discussing the writing process and delving into the Ark – the man made floating island Brink is set on. Here’s a snippet: “At Splash Damage, we believe that a game’s environment is the best narrative medium we have....

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