The Stillness Of The Wind blows in next week

The Stillness Of The Wind blows in next week

Jan 30, 2019

Vane may have turned out to be a crushing disappointment, but there’s another indie game just around the corner so full of promise, it just might pop. Originally announced as a PC-only game, The Stillness Of The Wind will also be available for iOS and that hero of indies, the Switch, when it launches next Thursday, 7th February. Published by Fellow Traveller...

Monochroma: review

Monochroma: review

May 30, 2014

Format: PC  Unleashed: Out Now Publisher: Nowhere Studios Developer: Nowhere Studios Players: 1 Site: www.monochromagame.com/ Monochroma is interesting on paper: A game inspired by the developer’s real life events and the Gezi Protests, it sets out to make a very personal statement. It’s a shame that it’s such a violently unpleasant mess to...

Gomo: Review

Gomo: Review

Dec 10, 2013

Format: PC Unleashed: Out Now Publisher: Daedalic Entertainment Developer: Fishcow Studio Players: 1 Site: http://www.daedalic.de/en/game/Gomo The point and click adventure genre has seen a renewed surge lately, thanks to the big budget titles of Telltale Games such as The Walking Dead. Daedalic Entertainment are the arthouse studio to Telltale’s...


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Rain: review

Oct 6, 2013

Format: PSN Unleashed: Out Now Publisher: Sony Computer Entertainment Developer: PlayStation C.A.M.P, Acquire, SCE Japan Studio Players: 1 A deserted, nameless street waits, heedless of the ceaseless rain pouring in sheets atop it. Echoing pianos backed by strings and the occasional overtones of a French circus penetrate the night, and two children stumble...

Dark Scavenger: Psydra Games interview

Dark Scavenger: Psydra Games interview

Jul 12, 2012

Last month we had the pleasure of stumbling across the rather bizarre indie gem Dark Scavenger. The game involves an amalgamation of several gameplay styles embedded in a pleasingly silly yet surprisingly meaningful story and universe. Unfortunately the experience was all too much for our reviewer who, after playing the game, found himself denouncing this...