TGS 2010: LittleBigPlanet 2 Move enabled hands-on impressions

TGS 2010: LittleBigPlanet 2 Move enabled hands-on impressions

Sep 23, 2010

One of the problems facing Little Big Planet 2 is that we pretty much know what to expect. The original seemed set to change the industry by bringing about the user generated revolution in which there would always be new content available. It was the game that would never end, the game which would set the bar for value to which all other games would aspire. It...