Sekiro: Shadows Die Twice: hands-on preview

Sekiro: Shadows Die Twice: hands-on preview

Sep 30, 2018

I was bloody awful at Sekiro: Shadows Die Twice. I lined up for well over two hours just so I could embarrass myself, dying over and over again. To make matters worse, at least one member of the dev team was watching my pathetic attempts to progress through his game. Just a terrible experience all round. The game seemed pretty good though. As you probably...

We Happy Few: Early Access impressions

We Happy Few: Early Access impressions

Aug 9, 2016

Game code provided by PR When We Happy Few was announced with its provocative, intriguing trailer, gamers’ imaginations were enthralled. With an undeniable hint of Bioshock and 1984, the game’s debut displayed Compulsion Games’ retro-futuristic vision of a world rife with government-sanctioned self-deception. With the game’s recent Early Access release,...

Killing Floor 2: hands-on

Killing Floor 2: hands-on

Apr 16, 2015

Game code provided by the publisher If you’ve played Killing Floor or perhaps even Red Orchestra, then you may have already had an inkling that Killing Floor 2 would be good and while we can only speculate on whether it will be in its entirety, the version soon to hit Early Access is something I’ve very much enjoyed and am already telling friends...

WildStar: beta preview

WildStar: beta preview

May 5, 2014

The MMORPG market is one that seems impenetrable, World of Warcraft sitting atop an endless pile of gold while most other entries quickly ditch their subscription model. We recently caught a glimpse of the latest contender, Carbine Studios’ WildStar, in a beta that shows two very disparate directions: One headed to contend for this shining throne, the...

Spellirium: hands-on preview

Spellirium: hands-on preview

Apr 30, 2013

Writing about Spellirium seems a fitting act, as wordsmithery is the game’s unofficial middle name. This crowdfunded point-and-click PC adventure game from the fellows at Untold Entertainment Inc. is noteworthy not only for its intriguing ideas, but also its immediately available Alpha that we got to check out. We explored the Prologue and First Act, which...