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	<title>Critical Gamer &#187; Rare</title>
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		<title>Rare to develop Natal FPS?</title>
		<link>http://www.criticalgamer.co.uk/2009/10/29/rare-to-develop-natal-fps/</link>
		<comments>http://www.criticalgamer.co.uk/2009/10/29/rare-to-develop-natal-fps/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 17:00:28 +0000</pubDate>
		<dc:creator>Luke K</dc:creator>
				<category><![CDATA[Critical News]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Project Natal/Kinect]]></category>
		<category><![CDATA[Rare]]></category>
		<category><![CDATA[Xbox 360]]></category>

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		<description><![CDATA[Project Natal aims to get gamers holding conversations with their televisions (if Milo is anything to go by) and insists that “you are the controller”. But how on earth would an FPS with no control pad work? It seems that perhaps Rare are already giving this serious consideration.]]></description>
			<content:encoded><![CDATA[<!-- Start Shareaholic LikeButtonSetTop Automatic --><!-- End Shareaholic LikeButtonSetTop Automatic --><p style="text-align: center;"><a href="http://s280.photobucket.com/albums/kk167/scruffy_bear/?action=view&amp;current=rare_logo.jpg" target="_blank"><img class=" aligncenter" src="http://i280.photobucket.com/albums/kk167/scruffy_bear/rare_logo.jpg" border="0" alt="Photobucket" /></a></p>
<p style="line-height: 150%; margin-bottom: 0cm;"><span style="font-size: medium;">Project Natal aims to get gamers holding conversations with their televisions (if Milo is anything to go by) and insists that “you are the controller”. But how on earth would an FPS with no control pad work? It seems that perhaps Rare are already giving this serious consideration.</span></p>
<p style="line-height: 150%; margin-bottom: 0cm;"><span style="font-size: medium;">The latest issue of trade weekly MCV carries a feature on first person games, and the history of their success. It is here that Rare&#8217;s head of studio Mark Betteridge is quoted as saying: “Right now our sights are trained on Natal, which is a great opportunity to break new ground with content and gameplay. It&#8217;s also an opportunity to exercise some genre evolution, so hopefully we&#8217;ll be able to develop something on that front.”<br />
While no announcement of a game in production, it certainly tells us that Rare will be first in line for a Natal FPS, and that they&#8217;ve already been thinking about it&#8230;</span></p>
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