WWII games: Where is the Holocaust?

WWII games: Where is the Holocaust?

Jan 17, 2011

There have been so many videogames set during the second world war, it’s quite likely that you’ve played at least one or two. Thanks to the painstaking attention to detail and hunger for historical accuracy, you may even have learned something new about the conflict without realising; the weapons used, the important battles fought, the dates of...

Call of Duty: Black Ops: review

Call of Duty: Black Ops: review

Nov 15, 2010

Format: PS3 (version reviewed), 360, PC, Wii, DS Unleashed: Out Now Publisher: Activision Developer: Treyarch Players: 1-4 (offline), 2-18 (online, including splitscreen) Site: http://www.callofduty.com/hub World at War was a bit of a mess. Offline, grenade spamming; online, the unwise inclusion of tanks and a few unpopular maps – all wrapped up in an...

Xbox Live exclusive Fallout: New Vegas DLC announced

Xbox Live exclusive Fallout: New Vegas DLC announced

Oct 19, 2010

With the release date just a few days away from European shores, Bethesda are already talking about some Xbox exclusive DLC for the apocalyptic RPG FPS that is set in a rather desolate version of the world’s most famous den of glitz and glamour. “We’re excited to continue the partnership between Bethesda and Microsoft, and build on the success of the game...

Red Dead Redemption: Undead Nightmare release date nailed

Red Dead Redemption: Undead Nightmare release date nailed

Oct 15, 2010

A double whammy of Red Dead news today, starting with the confirmation that the Undead Nightmare DLC will be available on Xbox Live and PSN later this month on October 26. The pack includes new single player and multiplayer content for Rocktar’s western corker. “Undead Nightmare turns the world of Red Dead Redemption upside down,” said Sam Houser, founder...

Crysis 2 at Eurogamer Expo 2010

Crysis 2 at Eurogamer Expo 2010

Oct 13, 2010

My time spent with Crysis 2 seemed very brief. Playing it on the lovely open platform that the PC provides, the game build was, unfortunately, not that stable, with a frantic man running between the machines, correcting the crashes that happened consistently throughout the day. It was understandably a buggy pre-release version of a game due out next year, and...

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