Saturday, March 13, 2010

Assassin’s Creed II Devs Squelch Fears of Repetition

September 16, 2009 by Joe D  
Filed under Critical News

The original Assassin’s Creed was a great game (depending on who you ask) with one flaw that nearly everyone can agree on: the missions were too repetitive. The goal of this new developer diary from the ACII team is to remind you repeatedly that this won’t be the case in the new game. Beyond normal assassinations, you’ll find historically accurate platforming challenges, pick-pocketeer chases, damsels in distress, and plenty of collectibles.

It all looks fun, but is anyone else worried that they took “more mission variety” to mean “way more distractions and side-quests?” Let’s hope the core assassinations get the same level of attention as all these unexpected diversions.

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Related posts:

  1. Assassin’s Creed 2: developer interview
  2. New Assassin’s Creed II Trailer Drops the Hammer
  3. New Assassin’s Creed II dev diary – Altair to Ezio
  4. Assassin’s Creed II – Dev diary number six
  5. Assassin’s Creed II: Bonfire of Vanities DLC trailer released

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