Just Cause 2: demo impressions
Square Enix recently released a massive Just Cause 2 demo that contains 30 minutes of over the top explosions and mental stunts. Is it worth half an hour of your time though?
Deadly Premonition: review
Offer Deadly Premonition your patience, and it will reward you again and again. It’s rare that a game is this funny or self-aware. It’s campy and corny, with a mix of genuinely good humor and awkward, unintentional hilarity. This is somehow balanced with characters you’ll like and a murder mystery that’s truly worth solving.
Prince of Persia Forgotten Sands: First Look video with gameplay footage
March 9, 2010 by Luke K
Filed under Critical News, PC, PS3, Xbox 360
The best PoP game of the last generation, and arguably the best of the series to date, was Prince of Persia: The Sands of Time. Sumptuous visuals, perfectly judged sound design, an enthralling story that even managed to avoid a ‘happily ever after’ ending, and smooth as silk acrobatics and combat. Judging by the gameplay footage seen here, Forgotten Sands should be closer to that game than any of the others.
Michael Pachter weighs in on Activision/Infinity Ward dispute
March 5, 2010 by Michael J
Filed under Critical News
Speaking to Critical Gamer, high profile research analyst for Wedbush Morgan Securities Michael Pachter weighed in with his thoughts on the recent news surrounding Activision and the firing of Infinity Ward studio heads Vince Zampella and Jason West .
Brink Developer Diary
March 5, 2010 by Michael J
Filed under Critical News
Part three of Splash Damages developer diary for the forthcoming shooter Brink is up. This time we have Senior Game Designer Ed Stern discussing the writing process and delving into the Ark – the man made floating island Brink is set on.
The Misadventures of P.B. Winterbottom: review
March 5, 2010 by Joe D
Filed under Critical Hits!, Reviews, Xbox 360, Xbox Live
Winterbottom is a nearly perfect little game. It aspires to be everything you could hope for in a downloadable game: intelligent, artistic, charming, and polished.
Grumpy Gurevitz: Overload!
2009 according to many, was a light year when it came to ‘big’ and quality releases. This perception is mainly due to the latter half of the year being dominated by Modern Warfare 2. However the rest of the year was alive with interesting, high quality and fun titles for all the platforms.
The Secret World: Interview with Ragnar Tørnquist
“Fantasy worlds are, of course, very appealing, but I think players are hungry for something different and new – never mind that it’s sort of strange to equate “different and new” with “the modern day real world” but hey, that’s my favourite setting and I’m happy we’re the first to do it.
Mass Effect 2 Deconstructed: Part Two
In the first part of this article we looked at some of the ways in which Mass Effect may have fallen flat or disappointed. But in part two we plan to set the record straight, Mass Effect 2 is a fantastic game brimming with good ideas and excellent writing. A few mistakes or missteps along the way don’t change that. As with the previous part of the article, this contains MAJOR SPOILERS, so please only proceed if you’re comfortable with that.
Capcom comment further on Lost Planet 2 cuts
February 23, 2010 by Luke K
Filed under Critical News
When Critical Gamer asked Capcom if they were prepared to comment further on the recently reported Lost Planet 2 cuts, their UK PR manager Leo Tan replied. This is the full statement they issued to us:




