Street Fighter Charity Album

Street Fighter Charity Album

Jun 22, 2017

Street Fighter is practically a religion for some people, and the series itself sits amongst the most highly-respected and well received games of all time. The fighting game scene has had its share of well publicised downsides, so it’s a breath of fresh air to be able to talk about something that’s not just good but genuinely great coming from the...

Street Fighter V gives us chills

Street Fighter V gives us chills

Feb 10, 2017

It’s all Systemas go in Street Fighter V come February 28th with the Queen of cold, Colin… Kolin! From Russia. She is an expert at the Russian martial art of Systema (which is a real thing), which lets you shoot frigid blasts and icicles (may not occur when practicing it in real life). It also presumably involves hacking your emails and a campaign of...

Resident Evil 7: review

Resident Evil 7: review

Feb 2, 2017

Format: Xbox One (version reviewed), PS4, PC Unleashed: Out Now Publisher: Capcom Developer: Capcom Players: 1 Site: http://residentevil7.com/ Game code shared from freelance work If you’ve been waiting for a game that features invincible hillbillies, oddly-placed keys, and a very dirty house, Capcom have got you covered with Resident Evil 7. The...

Resident Evil 5 Remastered: review

Resident Evil 5 Remastered: review

Jul 6, 2016

Format: Xbox One (version reviewed), PS4 Unleashed: Out Now Publisher: Capcom Developer: Capcom Players: 1-2 (online & offline) Site: http://www.capcom.co.jp/bioDL/5/index.html?targetURL=http://www.capcom.co.jp/bioDL/5/us/ Game code shared from freelance work E3’s announcement of Resident Evil 7 surely didn’t come as a complete surprise, as Capcom...

Resident Evil Revelations: Official Complete Works – book review

Resident Evil Revelations: Official Complete Works – book review

Jul 14, 2015

Book provided by the publisher You’ve got to feel sorry for the artists and designers that put untold hours into their craft for horror games. Especially those that design the enemies, and especially those that design the enemies in Resident Evil games. Why? Because when a monster appears in such a game, the average reaction is not “Why, I must admire...