Grumpy Gurevitz: Overload!
2009 according to many, was a light year when it came to ‘big’ and quality releases. This perception is mainly due to the latter half of the year being dominated by Modern Warfare 2. However the rest of the year was alive with interesting, high quality and fun titles for all the platforms.
Dante’s Inferno: review
So he ventures into Hell, where he is forced to face the true extent of his sins in order to absolve Beatrice – and, perhaps, himself.
Naturally, this involves repeatedly hitting hundreds of ugly beasties with something long and pointy.
Spend Valentines’ Day watching crummy cinema on your PS3
February 13, 2010 by Les T
Filed under Critical News
Sony is hailing it as a “Naughty or Nice?” release of discounted streaming cinema for Valentines’ Day, but spending Valentines’ Day alone would be less painful.
The BBC and ITV games we need to see
But these are the two biggest terrestrial broadcasters in the United Kingdom! So much potential! Critical Gamer could not let the matter go without telling you about the games that could – and should – be made.
Grumpy Gurevitz: How Long?
How many hours a week do you put into gaming, and when doing so for how long is each period of gaming? I haven’t seen any stats, but I bet the average reader of this wonderful site is 20+ and so is either in or about to enter the world of work, relationships and possibly kids.
Game Over for UK developers?
February 4, 2010 by Luke K
Filed under Articles, Critical Eyes, Features
The concern is that tediously prosaic problems can have depressingly prosaic consequences. Yes, it would be nice if British gamers could see a surge of British humour and culture in the games their native companies develop. However, developers leaving the UK en masse can and will have disastrous consequences on a very human level.
Army of Two The 40th Day: review
The first Army of Two game set out with ambitious goals to make cooperative play the key feature at its core. In fact, cooperative gameplay in recent years has fast become as popular as verses modes. With the proliferation of cooperative play, Army of Two: The 40th Day has to try hard to stand out.
Assassin’s Creed Bloodlines: review
After the first AC, Altair goes to sunny Cypress for a ‘holiday’…
Games Journalism Is Broken
The freedom and enthusiasm involved in the magazines of yesterday was obvious. Good games would be praised with schoolground enthusiasm, bad games ripped apart with malicious glee – and yet the words would always (in the good magazines, of course) be chosen wisely and manipulated skilfully. It was like being told which games to buy and which to avoid by your most intelligent friend.
Elemental Monster TD Portable: review
The Tower Defence style of game has been around since 1990 thanks to Rampart. Elemental Monster started its life as a well received iPhone/iPod Touch game, but has now made the leap to Sony’s PSP. Can it work its magic on PSP users?




