LittleBigPlanet 2: catchup review

LittleBigPlanet 2: catchup review

Feb 22, 2011

Format: PS3 Unleashed: Out Now Publisher: Sony Developer: Media Molecule Players: 1-4 Site: http://www.littlebigplanet.com LittleBigPlanet 2 is a very difficult game to review. It is unique in the world of videogames (prequel aside) in that the levels and gameplay mechanics created by the developers will almost certainly represent the tiniest minority of...

LittleBigPlanet 2 rescheduled for December 2010?

LittleBigPlanet 2 rescheduled for December 2010?

Nov 2, 2010

There were sad sackboys and sackgirls across the LittleBigPlanet when Media Molecule announced that, rather than the November date originally announced, LBP 2 had been pushed back to January to allow for a final polish. But could they have almost finished the job already? If you head over to Amazon UK, you’ll see that they’ve updated the LBP 2...

LittleBigInterview: RaphaeI (flOw: Life Could Be Sacked)

LittleBigInterview: RaphaeI (flOw: Life Could Be Sacked)

Oct 21, 2010

It turns out that not only is RaphaeI (‘I’ at the end, not ‘L’) the author of this incredible flOw tribute, but he’s also a Polish man who can speak English better than many English people we know. Is there anything the guy can’t do? CG: Did you make this level (flOw) from scratch, or was it first created in LBP 1? If the...

LittleBigInterview: Splapp-me-do (Sackro Machines 2)

LittleBigInterview: Splapp-me-do (Sackro Machines 2)

Oct 19, 2010

One of the first levels to be leaked onto YouTube (NOT by ChimpanzeePS3!) before the lifting of the LBP 2 beta NDA, Sackro Machines 2 has been a hit with beta testers and jealous outsiders alike. Now that the NDA is just a memory, the level’s creator Splapp-me-do talks to Critical Gamer about LBP creating, making Sackro Machines – and seeing it...

LittleBigInterview: TheAdipose (Mario! – 5 Superpowers)

LittleBigInterview: TheAdipose (Mario! – 5 Superpowers)

Oct 19, 2010

Another day, another LittleBigPlanet community creator superstar. Famous for his popular creations, such as Mario and UNO inspired game worlds, Critical Gamer sits down with TheAdipose for a constructive chat. CG: Many of your levels are collaborations. Is this difficult to organise? It’s surely a problem in the LBP 2 beta, where online create is...