Thursday, September 2, 2010

LittleBigPlanet 2 trailer lands

May 10, 2010 by Anthony H  
Filed under Critical News, PS3, Sony

Following on from our detailed look at some of the new features that let you build your own game in LittleBigPlanet 2, Sony have just released a trailer for it giving us a peek at some of the new stuff.

LittleBigPlanet 2 gameplay details unearthed

May 10, 2010 by Anthony H  
Filed under Critical News, PS3

Despite telling us that LittleBigPlanet 2 was not on their mind last November, it turns out that Media Molecule is in fact working on a sequel to the crazy custom content fuelled platform game, according to the latest issue of US games mag, Game Informer.

Michael Pachter: May 2010 interview

It seems to me that online game play can bear a monthly subscription (something as affordable as $50/year), and knowing that all of the server infrastructure costs Sony a ton, I’m surprised that they haven’t imposed a charge yet. Free online play is a good marketing tool, but I don’t often hear consumers say “I bought a PS3 because PSN is free”. Everyone likes free services, but more often, I hear people say “I bought a 360 because of Xbox Live”. I think that demonstrates that people will pay a modest amount for value-added services, and Microsoft keeps adding value. Sony gives a ton of value for free, but the company isn’t so profitable that it can afford to be magnanimous forever.

Easy Does It

April 22, 2010 by Luke K  
Filed under Articles, Features

Look at Heavy Rain. Even if you choose the highest difficulty possible you can’t fail in a way that requires a restart, and it’s actually quite difficult to get your character killed without trying for the most part – and even if that happens, the game continues. A game where you’ll never, ever be forced to go back – easy. What’s that you say? My supersonic radar will help me. BEEP. Oh, replay value, you say? Multiple endings, hmm? Yes, you’re absolutely right – but it doesn’t make the game any less easy, does it?

LittleBigPlanet glitches to be left untouched; more interactive music planned

November 9, 2009 by Luke K  
Filed under Critical News, PS3, PSN

“Unless it’s damaging to the game, we’re going to leave it. It’s part of the creative process.”

Media Molecule talk to Critical Gamer (part two)

November 9, 2009 by Luke K  
Filed under Features, Interviews, PS3, PSN

“There definitely will be more interactive music. Whether that’s standalone in a music only pack… I don’t know yet. We’ll see how the first music pack does first. We’d love to do that; as with everything we do we’ll listen to the community, and see how it goes.”

A LittleBigPlanet 2 would be “counterproductive” say Media Molecule

November 4, 2009 by Luke K  
Filed under Critical News, PS3

Level designer Danny Leaver said that a sequel would fragment the LBP community. “We’d never want to do that. That’d be the most counterproductive thing you could do I think.” he said.

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