Innovation by Iteration

Innovation by Iteration

Nov 7, 2012

The cry for innovation is a strong one, as dying consoles breathe their last and their mystery-cloaked successors loom ominously on the horizon. It’s a cry I often take up, but worthy indictments of the status quo and excited frenzy for all that’s new only do so much for me; I’m left in the collective dust cloud, pondering what exactly...

Dragon Age II: Review

Dragon Age II: Review

Mar 31, 2011

Format: PS3 (version reviewed), Xbox 360, PC, Mac Unleashed: Out Now Publisher: EA Developer: BioWare Players: 1 Site: http://dragonage.bioware.com/ Comparing Dragon Age II to its predecessor, Dragon Age: Origins, doesn’t do it any favours. Despite offering a deep and engaging adventure it is difficult to shake the feeling that it’s a wasted opportunity...

The Inferior Cinema Experience

The Inferior Cinema Experience

Apr 19, 2010

I have grown bored with conventional cinema. It isn’t because it’s the same story again and again. It isn’t because I think the actors’ personal lives seem to be bigger than their line of work. It isn’t anything like that. It’s because after a century of work, the industry seems to have done all it can do. Movies are...

The North’s Niche Market

The North’s Niche Market

Feb 19, 2010

Every matured game developer has a niche. Every developer has some aspects they want to incorporate into every title they create. Some companies want to brew games that involve arial combat, like Dark Void, which bore its roots in the Crimson Sky franchise. Other games want to rely heavily on running and gunning, a la Epic Games with their Unreal and Gears of...