Saturday, June 5, 2010

Cut The Scenes

June 1, 2010 by Rikard O  
Filed under Articles, Features

When the game breaks its own rules for narrative purposes it hurts both the gameplay and the story. The gameplay becomes seemingly moot and your actions seem to have little to no influence on the characters, which in turn makes you feel much less involved in the story.

Do we really want a Final Fantasy VII Remake?

March 10, 2010 by Matt M  
Filed under Articles, Features, Sony

Final Fantasy VII was the defining moment in an important time for gaming. The PlayStation was breaking down barriers and appealing to a far wider audience than previous home consoles, and FF7 was the high profile, AAA title that the platform needed.

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