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Innovation by Iteration

Nov 7, 2012

The cry for innovation is a strong one, as dying consoles breathe their last and their mystery-cloaked successors loom ominously on the horizon. It’s a cry I often take up, but worthy indictments of the status quo and excited frenzy for all that’s new only do so much for me; I’m left in the collective dust cloud, pondering what exactly...

Spare the Stick, Spoil the Gamer

Spare the Stick, Spoil the Gamer

Nov 14, 2011

As discussed on the most recent episode of Critical Talk, I recently wrapped-up the main story in Batman Arkham City. The mini-sandbox was a double edged sword, as the distractions are fun and helped to add layers to the universe but at the cost of the relative linearity that kept Arkham Asylum so focused and engrossing. However, I loved the story and...