Wednesday, June 9, 2010

Wanting A Box

May 17, 2010 by Ian D  
Filed under Articles, Features, Microsoft, Nintendo, PSP/PSPGo, Sony

In a previous article, I spoke about inevitable change. The specific example was that of gaming magazines and the lessening reasons they should carry on existing. It may seem ironic then, that this time around I am looking at an example of fighting change.

Grumpy Gurevitz: Auch Aye the Noo

March 25, 2010 by Steven G  
Filed under Articles, Features

I was on holiday recently, visiting family in Glasgow. A lovely place with lovely responsible people. Whilst there, we had a day in town to look at some shops and keep my wee one occupied (we had already done Loch Lomond and the transport museum).As one does, we went into a shopping centre and low and behold we were in a store, which also happened to include a GAME. For our international readers, GAME is the largest specialist game retailer in the UK.

Spoiler Warning

March 11, 2010 by Ian D  
Filed under Articles, Features

Do you have one of those types of friends? The ones that just seem to love trying to spoil things for you? I know I’ve had one and I know other people who have as well. Not just friends mind you, but strangers as well. It got me thinking about the reasons why.

Which game will win GAME of the year? You decide!

February 10, 2010 by Les T  
Filed under Critical News

From a list chosen by GAME BAFTA, anyone can vote from this selection. The games include: Beatles Rock Band, FIFA 10, Assassins Creed 2 and the hugely popular Modern Warfare 2.

The 1983 Game Crash

November 20, 2009 by Sean. Y  
Filed under Articles

The 1980s; the era of spandex, electro, mobile phones the size of house bricks, and a dark time for the video games industry. This was the era of the 1983 Game Crash: A predominantly North American phenomenon that would cripple the gaming industry for two years.

Grumpy Gurevitz: Call to a New Console! Modern Stupidity

November 11, 2009 by Steven G  
Filed under Articles, Features

Buying a console is not as easy as it used to be, or as it should be.

In the old days we didn’t have backwards compatibility to worry about. Nor did we really have to worry about ‘content’ and save games as the consoles either didn’t offer it or it was a simple case of buying a cheap memory card.

If I’m The Controller…

October 22, 2009 by Ian D  
Filed under Articles, Features, Project Natal

It seems like everyone is obsessed with making me do more when I play games. Remember when there was only two buttons to contend with?

M For Mature

October 13, 2009 by Ian D  
Filed under Articles

In theory I support that any form of media (games, movies, music and even books) should have adequate warnings on them to give the buyer an idea of what content they are going to be exposed to. I just think age limitations are a bit strict. Or are they? This is one of those subjects that I can see from both sides.

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