Apparently assuming that everyone who wanted to play Demon’s Souls hasn’t already imported the US release or fully translated original Asian release, Namco Bandai has revealed that the game will finally see an official release in the EU region on June 25th. To try and entice old and new buyers alike, the game will be packaged as a “Black Phantom...
Permanence and Decision Making in Video Games
A few weeks ago I was reading a very interesting round-table discussion in a well known gaming magazine, concerning the role of traditional narrative and the author in modern video games. At one point they touched upon games trying to impose a sense of permanence upon gamer decisions, and they highlighted an individual, his name escapes me, who decided to play...
Demon’s Souls (North American release): review
Sep 23, 2009
Format: PS3 Unleashed: 6th October (North America) Publisher: Atlus Developer: From Software Players: 1 (offline) 1 – 4 (online) Site: www.demons-souls.com We’ve already banged on about the difficulty in our preview, but suffice to say only the best, most dedicated gamers need apply here. The question is: would they want...
3D Dot Game Heroes
Sep 14, 2009
The first trailer has been released for 3D Dot Game Heroes. An action RPG from the makers of PS3 exclusive Demon’s Souls (reviewed next week), this also seems to be exclusive to Sony’s format – but isn’t what you might expect. The wonderful graphics, as you can see in the video above, use the unique idea of giving antiquated 8 bit...
Demon’s Souls (North American version): hands-on preview
Demon’s Souls is hard. When we say hard, we don’t mean ‘quite difficult’. We mean ‘the tutorial has a boss‘. Specifically, we mean ‘the tutorial has a huge boss whose sole purpose is to send you to the next area by killing you with humiliating ease’. So in case you were wondering, no; the game’s infamous...





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